Basics
| Name: Saranal'thiel | Alignment: Lawful Neutral | Age: 32 | Size: Medium |
| Race: Half-elf (Human/Wood-elf) | Female | Height: 6'2" | Weight: 90kg |
Appearance: Being of stocky build, especially for a half-elf, as well as displaying a rather ridiculous proliferation of scars, it is obvious to any casual observer that Saranal'thiel is both of martial profession,
and unlikely to win any beauty contests in which the other participants are not posthumous. There are hints that she might have been pretty, once, red hair and green eyes often seen as going well together, but she
has felt throughout her career that there are more important things to spend money on than scar removal.
| Abilities | Modifier | Damage | | Classes | Level |
| STR | 18 | +4 | 0 | | Fighter | 6 |
| DEX | 14 | +2 | 0 | | _________ | _ |
| CON | 14 | +2 | 0 | | _________ | _ |
| INT | 13 | +1 | 0 | |
| WIS | 10 | +0 | 0 | | Fate Points | 0 |
| CHA | 09 | -1 | 0 | |
| Combat |
| Initiative | DEX | Misc |
| +2 | +2 | 0 |
| Base Attack Bonus | 6 |
| Melee | Base | STR |
| 10 | 6 | +4 |
| Ranged | Base | DEX |
| 8 | 6 | +2 |
| Saves | Total | Base | Ability | Misc | | Armour | | HP |
| Fortitude | +7 | 5 | +2 | 0 | | AC | DEX | 2 | | 63 |
| Reflex | +4 | 2 | +2 | 0 | | 21 | Size | 0 | | Wounds |
| Will | +2 | 2 | +0 | 0 | | | Armour | 9 | | 0 |
| _________ | 0 | 0 | 0 | 0 | | | Shield | 0 | | Nonlethal |
| _________ | 0 | 0 | 0 | 0 | | __________ | 0 | | 0 |
| Weapons | Attacks | Damage | Critical |
| Masterwork Greatsword +1 | +7 | +2 | X | X | 2d6+[1+2+1.5*STR=9] | |
| Masterwork Shortsword | +6 | +1 | X | X | 1d6+[STR=4] | |
| Composite Longbow +4 | +6 | +1 | X | X | 1d8+[1+STR=5] | |
| Masterwork Weaponized Gauntlets | +6 | +1 | X | X | 1d4+[STR=4] | |
Skills
| | | | Ranks | Stat | Misc | Total | | | | | Ranks | Stat | Misc | Total |
| | Appraise | int | 0 | +1 | 0 | 1 | | | Knowledge (Nobility) | int | 0 | +1 | 0 | 1 |
| | Balance* | dex | 0 | +2 | 0 | 2 | | | Knowledge (The Planes) | int | 0 | +1 | 0 | 1 |
| | Bluff | cha | 0 | -1 | 0 | -1 | | | Knowledge (Religion) | int | 0 | +1 | 0 | 1 |
| X | Climb* | str | 6 | +4 | 4 | 14 | | | Listen | wis | 0 | 0 | 0 | 0 |
| | Concentration | con | 0 | +2 | 0 | 2 | | | Move Silently* | dex | 0 | +2 | 0 | 2 |
| X | Craft: ___________ | int | 0 | +1 | 0 | 1 | | | Open Lock | dex | 0 | +2 | 0 | 2 |
| X | Craft: ___________ | int | 0 | +1 | 0 | 1 | | | Perform: _________ | cha | 0 | -1 | 0 | -1 |
| | Decipher Script | int | 0 | +1 | 0 | 1 | | | Perform: _________ | cha | 0 | -1 | 0 | -1 |
| | Diplomacy | cha | 0 | -1 | 0 | -1 | | | Profession: Maid | wis | 2 | 0 | 0 | 2 |
| | Disable Device | int | 0 | +1 | 0 | 1 | | | Profession: _________ | | 0 | 0 | 0 | 0 |
| | Disguise | cha | 0 | -1 | 0 | -1 | | | Read Lips | int | 0 | +1 | 0 | 1 |
| | Escape Artist* | dex | 0 | +2 | 0 | 2 | | X | Ride | dex | 1 | +2 | 0 | 3 |
| | Forgery | int | 0 | +1 | 0 | 1 | | | Search | int | 0 | +1 | 0 | 1 |
| | Gather Information | cha | 0 | -1 | 0 | -1 | | | Sense Motive | wis | 0 | 0 | 0 | 0 |
| X | Handle Animal | cha | 0 | -1 | 0 | -1 | | | Sleight of Hand* | dex | 0 | +2 | 0 | 2 |
| | Heal | wis | 0 | 0 | 0 | 0 | | | Speak Language | - | 0 | X | X | 0 |
| | Hide* | dex | 0 | +2 | 0 | 2 | | | Spellcraft | int | 0 | +1 | 0 | 1 |
| X | Intimidate | cha | 6 | -1 | 0 | 5 | | | Spot | wis | 0 | 0 | 0 | 0 |
| X | Jump* | str | 5 | +4 | 4 | 13 | | | Survival | wis | 0 | 0 | 0 | 0 |
| | Knowledge (Arcana) | int | 0 | +1 | 0 | 1 | | X | Swim** | str | 2 | +4 | 4 | 10 |
| | Knowledge (Engineering) | int | 0 | +1 | 0 | 1 | | | Tumble* | dex | 3 | +2 | 0 | 5 |
| | Knowledge (Dungeon) | int | 0 | +1 | 0 | 1 | | | Use Magic Device | cha | 0 | -1 | 0 | -1 |
| | Knowledge (Geography) | int | 0 | +1 | 0 | 1 | | | Use Rope | dex | 3 | +2 | 0 | 5 |
| | Knowledge (History) | int | 0 | +1 | 0 | 1 | | #-class skill |
| | Knowledge (Local) | int | 0 | +1 | 0 | 1 | | *Armour Check Penalty Applies |
| | Knowledge (Nature) | int | 0 | +1 | 0 | 1 | | **Double Penalty |
| Feats | | Special Abilities |
| Power Attack | | |
| Great Cleave | | |
| Weapon Focus (Greatsword) +1hit | | |
| Weapon Specialization (Greatsword) +2dmg | | |
Vital Strike (Sacrifice additional attacks to double damage of Vital Struck attack) | | |
| Endurance | | |
| Dazzling Display | | |
| Run | | |
| | | |
Personal Inventory
| Item | Equipped? | Armour Value | Notes |
| Fullplate of Nimbleness +1 | Y | 9 |
| Masterwork Greatsword +1 | Y | 0 | Elven runes down the centre read "Insert to half-length and twist." |
| Masterwork Shortsword | Y | 0 |
| Composite Longbow +4 | Y | 0 |
| Arrows (20) | Y | |
| Adventurer's Kit | | |
Miscellaneous Mementos of No Practical Purpose | | |
| Potion of Cure Light Wounds (5) | | |
| MW Weaponized Gauntlets | | | Overlarge plate gauntlets that fit over her already armoured hands, which she refers to as her "Pub punch-on power fists" |
| Interchangible Heavy Horse | | | Sara doesn't like animals. They don't liker her either. They're wanted horses. In twelve kingdoms. |
| Military Saddle | | |
| | | |
| Cash Moneys | | 2728GP Not further differentiated |
| Gold | 0 | Other: |
| Silver | 0 | |
| Copper | 0 | |
Background
Saranal'thiel was born into a family indentured to a Darokinian noble who Sara will not name, in her opinion she's done enough to earn him unjustified fame already. Trained initially as a maid like most of her
blood relatives, after a chance encounter led to her strangling a would-be assassin with her apron instead of the assassin killing her employer, it became clear her natural talents did not lie with the duster.
For several years she did not question whatever assignments she was given, if she was sent to extract money from someone, they must owe her employer money. If she was sent to retrieve property, it must have belonged
to her employer and been stolen.
This lasted until she was ordered to chase down and execute another servant who had run away rather than provide sexual favours to one of her employer's guests. Sara undertook the former, but rather than killing
the runaway servant, assisted her in fleeing the country, and helping her find work at an inn... and never looked back.
She has spent a considerable period freelancing, and has discovered that she does not have the appropriate mindset for "adventuring," or as she put it 'delayed pilliaging.' Much more comfortable as a hired guard or
soldier for more organized efforts, she is capable of solo operations, but tends to spend a lot less time on medical attention if there's someone to watch her back. Ideally someone with a strong stomach.
Saranal'thiel is constitutionally incapable of surrender. It is possible to persuade her not to start a fight, but once battle is joined, she enjoys herself far too much to even consider the notion of backing down.