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Gubernatus

Lesser Iron Golem (Gubernatus)

Size/Type:Medium Construct
Hit Dice:4D10+3 (25 hp)
Initiative:-1
Speed:20 ft. (4 squares)
Armor Class:25 (-1 size, -1 Dex, +17 natural), touch 10, flat-footed 20
Base Attack/Grapple:+5/+10
Attack:Slam +12 melee (1d10+2)
 Weapon, as normal
Full Attack:2 slams +12 melee (1d10+2)
Space/Reach:5 ft./5 ft.
Special Attacks:
Special Qualities:Construct traits, damage reduction 5/adamantine, darkvision 60 ft., immunity to magic
Saves:Fort +5, Ref +3, Will +6
Abilities:Str 17, Dex 9, Con Ø, Int Ø, Wis 10, Cha 1
Skills:
Feats:Rock Hurling
Environment:Bargle's Territory
Organization:Solitary, triad, pentad, decade, centuria
Challenge Rating:6
Treasure:None
Alignment:Always neutral
Advancement:
Level Adjustment:

This golem has a humanoid body made from iron. A lesser iron golem can be fashioned in any manner, just like a stone golem, although it almost always displays armor of some sort. Its features are much smoother than those of a stone golem. Lesser iron golems are designed to operate any weapon or tool built for a humanoid, but are only proficient with one martial weapon. A lesser iron golem is 6 feet tall and weighs about 400 pounds. A lesser iron golem can make a vocal noise that sounds like a broken trumpet; simple signals can be worked out, enough to direct an army, but a lesser iron golem will not recognize one of its brethren by voice unless it has been specifically designed to be. It does not have any distinguishable odor. It moves with a ponderous but smooth gait. A lesser iron golem may be mistaken for a humanoid in full armor in low light conditions or fog if it's standing still, but the regularity of its movement would give away its artificial nature within a few steps.

Combat

Great Momentum

A lesser iron golem may use any two handed melee weapon as if it was a bastard weapon.

Immunity to Magic (Ex)

A lesser iron golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

A magical attack that deals electricity damage slows an iron golem (as the slow spell) for 5 rounds, with no saving throw.

A magical attack that deals fire damage breaks any slow effect on the golem and causes no damage, unless the fire is hot enough to melt iron.

A lesser iron golem is affected normally by rust attacks, such as that of a rust monster or a rusting grasp spell.

Specialized lesser iron golems may be constructed that trade one arm for a piece of equipment such as a ballista, small trebuchet, warning siren or rotating-weapon trap. This prevents the lesser iron golem from operating any weapon or tool that requires two hands.

Construction

A lesser iron golem’s body is sculpted from 500 pounds of pure iron; this requirement is halved if a suit of full armor is available. The body's innards are smelted with rare tinctures and admixtures costing at least 2,500 gp. Assembling the body requires a DC 20 Craft (armorsmithing) check or a DC 20 Craft (weaponsmithing) check.

CL 6th; Craft Construct, geas/quest, limited wish, caster must be at least 7th level; Price 50,000 gp; Cost 10,000 gp + 500 XP.

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Page last modified on April 16, 2013, at 01:06 AM